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Choromon

Choromon チョロモン

Field Guide
No. 002
Stage
In-Training I
Attribute
No Data
Traits
SmallMachine
Base Personality
Friendly
Weak to
WaterIceEarth
Resists
PlantElectricityDark
Requirements
Agent Rank 1+
301Max HP
240Max SP
105ATK
75DEF
170INT
125SPI
165SPD

Lv. 1

1533Max HP
1203Max SP
932ATK
804DEF
904INT
629SPI
732SPD

Lv. 99 with Base Personality (Friendly)

Profile

A super-small Machine Digimon with red eyes that act as photosensors. Choromon's constant restless movements make it seem very cute, but they're just because of its simple programming making it react to bright light. In dark places, it can't move at all. For reasons unknown, it discharges electricity from the tip of its tail when it's in a good mood. It uses its move Jamming Powder to emit metal particles and temporarily confuse its enemy's AI. It then takes advantage of this temporary confusion to flee.

Digivolution

Digivolves to

DigimonStageRequirements
KapurimonIn-Training IIAgent Rank 1+SPI 140+

Skills

LearnedSkillElementTypePowerHitsSPAcc.Target
SignatureJamming Powder
Confusion· 15% · 3 turns
SteelPhysical5115100%1 enemy

Locations

LocationLevel
Factorial Area16

Card

Choromon Card1