Card Game
Cards
All 451 cards, with level, Attribute and where to get each one.
Card players
| Opponent | Cards in deck |
|---|---|
| Card player - Higashi-Shinjuku: Vision Square | 54 |
| Card player - Higashi-Shinjuku: Vision Square | 46 |
| Card player - Shinjuku: Kabukicho, Theater Square | 59 |
| Card player - Shinjuku Underground Town: Subroad | 54 |
| Card player - Shinjuku: A Certain Back Alley | 54 |
| Card player - Akihabara Station: Electric Town South Exit | 5 |
| Card player - Akihabara Station: Electric Town South Exit | 54 |
| Card player - Akihabara Station: Electric Town South Exit | 64 |
| Card player - Akihabara Station: Electric Town South Exit | 44 |
| Card player - Akihabara: A Certain Back Alley | 54 |
| Card player - Shinjuku Park: Waterfall Plaza | 64 |
| Card player - Shinjuku: East Shopping District | 46 |
| Card player - Shinjuku: East Shopping District | 54 |
| Card player - Shinjuku: East Shopping District | 5 |
| Falcomon - Central Town | 47 |
| Betamon - Central Town: Downtown | 53 |
| Kokuwamon - Central Town: Downtown | 60 |
| Deputymon - Warrior's Watering Hole | 63 |
| Starmon - Warrior's Watering Hole | 46 |
| Turuiemon - Warrior's Watering Hole | 43 |
| Agumon - Central Tower: Steel Point | 54 |
| Gabumon - Central Tower: Steel Point | 64 |
| Craniamon - Central Tower: Steel Point | 64 |
| Enbarrmon - Central Tower: Steel Point | 64 |
| Gallantmon - Central Tower: Steel Point | 64 |
| Tanemon - Central Town: Shanty | 53 |
| DarkSuperStarmon - Central Town: Shanty | 41 |
| Tsunomon - Central Town: Shanty | 56 |
| Keramon - Central Town: Spiral Waterway | 41 |
| Octomon - Abyss Surface | 74 |
| Penmon - Abyss Beach | 81 |
| Syakomon - Abyss Beach | 91 |
| Otamamon - Abyss Beach | 46 |
| Pukumon - Abyss Sanctuary: Throne Room | 59 |
| Kamemon - Lagoon House | 44 |
| Silphymon - Gear Forest: Floating Island Plains | 62 |
| Sunflowmon - Gear Forest: Shaded Woods | 75 |
| Kiwimon - Gear Forest Village | 88 |
| Floramon - Gear Forest Village | 98 |
| Tanemon - Gear Forest Village | 81 |
| Lillymon - Gear Forest Village | 60 |
| Deramon - Gear Forest Village | 62 |
| Armadillomon - Factorial Town | 77 |
| MetalMamemon - Factorial Town | 5 |
| Guardromon - Factorial Area | 42 |
| Deputymon - Paradise Colosseum | 55 |
| Kapurimon | 67 |
| Bakemon - Dark Crevasse | 61 |
| DemiDevimon - Dark Castle | 74 |
| SnowGoblimon - Dark Castle | 59 |
| SuperStarmon - Rebellion Village | 44 |
| Tanemon - Rebellion Village | 5 |
How it works
Jogmon Ultimate Card Game
The Jogmon Ultimate Card Game (JUCG) is a popular card game in which players fight each other in Jogmon battles using cards.
Opponents are displayed as icons on the navigation system. For detailed rules, please refer to "JUCG Card Game Rules."
You can collect cards by competing in battles or purchasing them in the Card Shop. You can also acquire new cards by defeating hostile Digimon.
You can see the cards you have collected under Agent > Cards on your Digivice.
Collecting all the cards is not an easy task, but the game's collectible nature keeps many players hooked. Will you be able to complete your card collection?
Card Game Rules
[Game Rules]
Players take turns to play a card each, and the selected Jogmon will be generated to do battle against each other.
Defeat your rival's Jogmon to win a round. Each card battle lasts five rounds, and the player with the most rounds won is the victor.
[Factors for Winning a Jogmon Battle]
"Attribute Compatibility" A card's chances of winning depend on its Attribute compatibility. The more favorable the compatibility, the greater the chances.
[Factors for Winning a Jogmon Battle]
"Level" Cards are labeled with a number from 1 to 7, indicating the Level (or strength) of the card.
Cards with a higher Level have a greater chance of winning. However, there is a bug causing Level 1 cards to have a greater chance of winning against Level 7 cards.
[Mysterious Duplication after JUCG Battles]
After a card battle, used cards which you have yet to obtain are duplicated for you to choose from.
The more rounds you win, the more cards you can receive.
5 wins = 3 cards
3–4 wins = 2 cards
1–2 wins = 1 card
0 wins = 0 cards
[Infinite Generation via Extra Card Summon]
During a card battle, when certain combinations of cards are present in your hand, a new card will be generated.
Examples of combinations:
2 cards of the same Attribute
2 cards of the same Generation (from In-Training I to Champion)
There are powerful cards available only by summoning via secret combinations not mentioned here.
