Stats & Equipment
How it works
Stats, Skills & Equipment
Make sure to carefully review the data of your partner Digimon.
Not only will you be better able to understand their hidden powers, but you're bound to find hints on how to better train them as well.
You might even find inspiration for some new strategies.
Digimon can also be enhanced by changing their Attachment Skills or equipment. If you obtain any Skill Discs or equipment, be sure to equip them.
ATK/DEF/INT/SPI/SPD/CRT Rate
ATK: Affects how much
physical damage is dealt to enemies. DEF: Affects how much
damage from enemy physical attacks is reduced. INT: Affects how much
magic damage is dealt to enemies. SPI: Affects how much
damage from enemy magic attacks is reduced and how much
HP recovery skills heal. SPD: Affects turn order in battle. CRT Rate: Affects the rate at which critical hits (1.3x damage) occur.
Attributes
Vaccine
Data
Virus
Free
Variable
Unknown In-Training I and II Digimon are
No Data.
You can confirm a Digimon's Attribute via their stats screen.
Attribute Compatibility

- Favorable compatibility: 2x damage - Unfavorable compatibility: 0.5x damage -
No Data,
Free,
Variable, and
Unknown have no favorability toward other Attributes.
Elements
Each Digimon possesses an affinity with each of the elements:
Fire,
Ice,
Plant,
Water,
Electricity,
Steel,
Wind, {Is28}{image(ui_icon_skill_008)} Earth.
Light,
Dark, and
Null.
These affinities affect their elemental resistances, as per below. ◎: 2x damage ○: 1.5x damage -: No effect △: 0.5x damage ×: No damage
Your offensive options may also possess an elemental affinity.
- Attack: a normal attack without elemental affinity. - Skill: an ability which may have an elemental affinity.
Damage is increased when the attack is of a target's elemental weakness, and damage is reduced when against a target's elemental resistance.
Simply look at the damage output display when selecting a target to view an attack's compatibility.
Traits
Each Digimon possesses Traits which are based on their type and characteristics. Certain special skills are effective against specific Traits, resulting in 1.5x damage dealt.
You can view the Traits of enemy Digimon via Analyze during battle.
Battle Members & Reserve Members
Digimon that participate in battle are split into three categories:
Battle Members: Digimon which enter combat at the start of battle Reserve Members: Digimon which you can substitue battle members for during battle Guest Members: Digimon which have temporarily joined your party and conduct battle independently
Strategize and change between battle and reserve members in order to make effective use of enemy weaknesses.
Attachment Skills
Your partner Digimon are capable of equipping "Attachment Skills," allowing you to change their abilities at will.
Up to 4 skills can be equipped using "Skill Discs."
Skill Discs can be obtained in a variety of ways, such as purchasing them in shops, finding them in treasure chests, or gaining them when your Digimon level up.
Set your Digimon's Attachment Skills by navigating your Digivice to Digimon > Setup > Equipment/Skills, then selecting a slot under Attachment Skills.
Attachment Skills (Skills Discs) can be removed and re-equipped to other Digimon.
Use Attachment Skills to compensate for weaknesses, to further enhance strengths, or to counter compatibility issues.
Equipment
"Equipment" consists of upgrade patches which enhance your Digimon's capabilities.
Set your Digimon's Equipment by navigating your Digivice to Digimon > Setup > Equipment/Skills, then selecting a slot under Equipment.
Equipment can be removed and re-equipped to other Digimon.
Equipment can be obtained in a variety of ways such as via shops or from treasure chests. There are also rumors of equipment that can only be obtained from particular Digimon.
Skill Discs
These items let you change your partner Digimon's Attachment Skills.
Go to Digimon > Setup on your Digivice to change Attachment Skills. Note: For more details, see Tutorial > Battles > Attachment Skills.
Skill Discs can be obtained in various ways, such as by finding them in treasure chests, or by purchasing them in a shop.
Inventory
The items used by an agent are categorized below.
Recovery: Recovers your partner Digimon. Enhancement: Strengthens your partner Digimon. Special: Sells at a high price or is used under certain conditions. Equipment: Equips onto your partner Digimon. Materials: Used in the Crafting Shop. Farm: Used on the Digifarm. Valuables: Important for conducting your missions.
Conversion & Scan Rate

Create new partner Digimon based on battle data.
Digimon can be Converted once their Scan Rate is between
100% to 200% (the maximum).
Defeating a Digimon in battle increases the Scan Rate of that Digimon. When you find a Digimon you are looking for, keep on battling it. You can check the Scan Rate of each Digimon on your Digivice under "Digimon > Convert."
The closer the Scan Rate is to 200% at the time of Conversion, the higher the new Digimon's Talent and max HP will be.
Returning Digimon to Data
Unfortunately, there will be times when you must say farewell to your partner Digimon.
In order to do so, select "Return to Data" to return the Digimon to its underlying data and convert it into funds.
Note that you'll permanently lose any Digimon that you return to data. Make sure to be careful when using this feature.
Load Enhancements
This feature allows you to transfer one Digimon's data to another through synthesis.
The resource data (material) Digimon will be converted into EXP to be absorbed by the base data Digimon. A portion of its Talent and cumulative stats will also be inherited.
The source Digimon will be converted into data to be passed on to the next Digimon.
