Home › Digimon › Champion › Snimon
Snimon

Snimon スナイモン

Field Guide
No. 094
Stage
Champion
Attribute
Vaccine
Traits
MediumInsectoid
Base Personality
Sociable
Weak to
FireWind
Resists
PlantSteel
Requirements
Agent Rank 3+SPD 530+
658Max HP
376Max SP
390ATK
315DEF
305INT
250SPI
350SPD

Lv. 1

2061Max HP
1599Max SP
1089ATK
1113DEF
873INT
685SPI
917SPD

Lv. 99 with Base Personality (Sociable)

Profile

An experimental Digimon built in a laboratory as a Virus Hunter. Made of praying mantis data, Snimon chases after its target with machine-like precision. Its cold personality makes it feared by both Vaccine and Data-attribute types alike. The scythes on Snimon's arms are sharpened to points, allowing this Digimon to cleave cleanly through anything. It has no eyes, but the red feelers on its head act as sensors to accurately track the target's position. Snimon's special move is Shadow Sickle, which unleashes a supersonic slash invisible to the naked eye.

Digivolution

Digivolves from

Digivolves to

DigimonStageRequirements
OkuwamonUltimateAgent Rank 5+ATK 1170+DEF 1020+
PhantomonUltimateAgent Rank 5+Max HP 1530+SPI 940+SPD 1010+
ArukenimonUltimateAgent Rank 5+ATK 1110+SPD 1060+
JewelBeemonUltimateAgent Rank 5+Max HP 1200+ATK 1020+

Skills

LearnedSkillElementTypePowerHitsSPAcc.Target
SignatureShadow SickleDarkPhysical601105100%1 enemy
Lv. 2Needle Plant IPlantPhysical464590%All enemies
Lv. 15Crescent Leaf IIPlantPhysical979095%1 enemy
Lv. 25Guard Bind
DEF Down 20%· 100% · 3 turns
Support15100%1 enemy

Locations

LocationLevel
Central Isle15
Central Town: Spiral Waterway13
Guardian Rail21

Card

Snimon Card4