
Jesmon ジエスモン
Field Guide- No. 352
Stage- Mega
Attribute
Data
Traits- Royal KnightMediumHolyMythical
Base Personality- Friendly
Weak to
Ice
Resists
Fire
Electricity
Requirements
Agent Rank 7+
ATK 1730+
DEF 1730+
SPD 1650+
Lv. 1
Lv. 99 with Base Personality (Friendly)
Profile
Huckmon's supreme Digivolution—a Holy Knight Digimon that has earned its place among the Royal Knights, the highest-ranking Digimon in Network security. Jesmon has the ability to sense signs of impending chaos and other disturbances, allowing it to rush to these scenes faster than any other Royal Knight and coordinate its efforts with other Digimon nearby. Jesmon is trusting of others, and in part to keep itself from growing overconfident, prefers to work in a team. Learning by watching the Hinukamuy of its master Gankoomon, Jesmon acquired the trio Atho, René and Por during its training. It uses its special move Judgment of the Blade to instantly slice its foe with its arm blades at high speeds, and Weltgeist to perform an omnidirectional counter.
Digivolution
Digivolves from
Mode change
Skills
| Learned | Skill | Element | Type | Power | Hits | SP | Acc. | Target |
|---|---|---|---|---|---|---|---|---|
| Signature | Judgment of the Blade | 18 | 5 | 260 | 100% | 1 enemy | ||
| Signature | Weltgeist Activates Counter Physical. Upon receiving a physical attack, counters with a Fire physical attack at power 105. Increased damage to targets with Humanoid Trait. | 240 | 100% | User | ||||
| Lv. 2 | Critical Field | 20 | 100% | All allies | ||||
| Lv. 25 | Wolkenapalm III | 75 | 1 | 150 | 95% | 1 enemy | ||
| Lv. 35 | Attack Field | 20 | 100% | All allies | ||||
| Lv. 45 | Magma Fall III | 45 | 1 | 190 | 90% | All enemies |
Card
Jesmon Card6
SaviorHuckmonUltimate
GarudamonUltimate
Jesmon (X Antibody)